<br><span class="gmail_quote">On 26/06/06, <b class="gmail_sendername">Andre Roberge</b> <<a href="mailto:andre.roberge@gmail.com">andre.roberge@gmail.com</a>> wrote:</span><div> <br>
</div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">The latest version allows importing arbitrary images for the robot. </blockquote><div>
</div>Great I didn't see that :)<br>
<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> It will also require me to draw some "robot viewed from<br>
above" pictures which will stretch even more than before my artistic<br>abilities! ;-)</blockquote><div><br>
I'm not an artist either but if I succeed (one day) to make something descent I'll let you know. <br>
</div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">> - For the sake of simplicity you've decided that the robot can only turn<br>
> left but never right. For me it makes Rur-ple quite "silly" and above all<br>> this apparent "simplicity" (you can't go right) is generating *complexity*<br>> quickly.<br><br>Again, this was adopted from the original Karel the Robot. The idea
<br>here is to have an "obvious" need to introduce functions early on.<br>Later, I make use of this when I implement a "better robot" that<br>inherits from the original one but has been repaired so that it can
<br>turn right directly.</blockquote><div><br>
Ooops, my apologies, I understand "why" now , I don't like the implications but at least I understand it. <br>
</div><br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><br>My point, which was perhaps poorly explained, is that rur-ple is meant<br>as a tool to introduce the whole of Python
i.e. it is open ended in<br>that regards. </blockquote><div><br>
Yes I think it's a strong point of rur-ple, I also like that in xturtle which give full access to Python.<br>
</div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> I always viewed Logo as a means to introduce programming within<br>Logo's environment ... but not really practical outside of this
<br>(unlike Python). I may have been prejudiced due to ignorance there.</blockquote><div><br>I don't think Papert is interested at all in
Logo as a "language" but only as a possible vehicule for the maths and
exploration concepts behind it (to produce "hard-fun" "tools to think
with"/ microworlds / differential/kinesthesic approach, etc ). That's why I think it
could have a great future with Python inside the "turtles" concepts. <br>
</div><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><br>Apart from that, what's left of Rur-ple ? ;-)</blockquote><div><br>It was just my opinion but as I said if think the robot approach is very valid and you're doing a great job.
<br>
<br>
Now I understand the left turn only but it seems strange for me :<br>
When I was a kid, Japanimation and the Mecha genre invaded France and
Italy and it was a huge hit. At Christmas all boys had cool robot
toys. I think if we saw a robot which has been designed to turn left
only but not right we would have killed and bury him to preserve
robots reputation :(<br>
<br>
I guess I was spoiled ...<br>
<br>
<br>
</div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">And as for your "French blood" complaints... I know they are<br>well-intended and I much prefer to see such public criticism which I
<br>can use as motivation for improvements. And being one of your<br>cross-Atlantic French cousins myself, I can relate to this direct,<br>outspoken approach. ;-)</blockquote><div><br><br>
Thanks for your explanations and honesty but I guess you also have more diplomatic skills on your side of the Atlantic which is not bad. :)<br><br>thanks<br>francois<br> </div><br>André<br>> francois<br>>