<br><br>On Sunday, March 17, 2013 2:06:48 PM UTC-7, Guido van Rossum wrote:<blockquote class="gmail_quote" style="margin: 0;margin-left: 0.8ex;border-left: 1px #ccc solid;padding-left: 1ex;">As Nick pointed out, this water is already under the 3.2 bridge. Too
<br>late to change now.
<br></blockquote><div><br>Oops, didn't realize it was already out. In that case, please take this as a suggestion that the docs might benefit from an explanation like "A Future is basically just a callback registry. Rather than taking callbacks as parameters, functions can return a Future, where callbacks can be registered with Future.add_done_callback."<br> </div><blockquote class="gmail_quote" style="margin: 0;margin-left: 0.8ex;border-left: 1px #ccc solid;padding-left: 1ex;">
I actually want to de-emphasize the fact that Futures hold callbacks.
<br>I want people to think them as magic "wait points" that combine with
<br>"yield from" to return a pseudo-synchronous result. In fact, I want to
<br>altogether de-emphasize that async I/O is done under the hood using
<br>callbacks. Only implementers of async frameworks should need to know
<br>that, for the most part.
<br></blockquote><div><br>It's true that when you're using a generator-based async framework, you can and should think of a Future as a "thing you can wait on" most of the time. My experience with monocle though is that it is helpful rather than harmful to reveal that they're about callbacks. In the early days of monocle, we were using Deferreds, which a lot of new monocle users didn't really understand, and people tended to get very confused about what kinds of things a Deferred could possibly be doing. Explaining things in terms of callbacks was helpful in getting people to understand monocle.<br><br>I don't think you can really abstract the idea of callbacks away from Futures without making them more mystifying. Callbacks are not an implementation detail of Futures, they're essential to what Futures do, so essential that I think CallbackRegistry is pretty good alternative name, and in monocle we actually called the class Callback. I sometimes explain that a monocle oroutine is "yielding on a callback" — meaning it's waiting now and it'll resume when called back. The name helps explain what's happening, even for an user of the framework.<br><br></div><blockquote class="gmail_quote" style="margin: 0;margin-left: 0.8ex;border-left: 1px #ccc solid;padding-left: 1ex;">
Hm. I find the idea of callbacks far from simple nor familiar.
<br></blockquote><div><br>Many programmers have used callbacks in other contexts. But, even when they haven't, "you pass in a function that will get called when the operation is done" is an idea I've watched many people grasp immediately the first time they saw it. In contrast, Futures, which are almost the same idea, are often viewed as sophisticated black magic, and I've more than once heard them explained in terms of *time travel*.<br> </div><blockquote class="gmail_quote" style="margin: 0;margin-left: 0.8ex;border-left: 1px #ccc solid;padding-left: 1ex;">
It's a threadpool.
<br></blockquote><div><br>Oh, I see. Well, for what it's worth, including this next to Futures confused me. I kind of implied to me when I read the PEP that Executors are somehow necessary to using Futures, when in fact they're just one of many contexts in which a Future might be a good API.<br><br></div>