Python vs. C++ Builder - speed of development
peter at engcorp.com
Sun Feb 2 22:58:54 CET 2003
Brandon Van Every wrote:
> Andy Freeman wrote:
> > Brandon Van Every wrote:
> >> Really, how do you think you're going to do game AI on an
> >> icosahedral sphere without a strong mathematical foundation?
> > Huh? Why does your AI depend on the topology of your world?
> You ever tried to write one?
Uh, that's not quite what he asked... anyway, why not just
assume nobody here has. We could all learn something from you
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