First release of Shed Skin, a Python-to-C++ compiler.
fuzzyman at gmail.com
Tue Sep 13 09:20:29 CEST 2005
Mark Dufour wrote:
> >In general it's considered quite pythonic to catch exceptions :-)
> >It's a particularly useful way of implementing duck typing for example.
> >I'm not sure if I've got *any* code that doesn't use exceptions
> Hehe. Okay. It will probably always be the case that you have to lose
> some Python features if you want the code to run really fast. I
> suppose PyPy's restricted Python subset doesn't support duck typing
> either. Luckily not all code is performance critical, or you could
> just try and optimize some performance critical part. But anyway, I'm
> starting to understand that Shed Skin should probably support
> exceptions wherever possible :-)
Ok - the point I was trying to make was that exceptions were pretty
integral to Python. I accept that losing the more dynamic features of
Python for 'compilation' is a possibly worthwhile tradeoff.
How easy is it going to be to call your c++ code from Python (and vice
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