time-based point system
Erik Max Francis
max at alcyone.com
Thu Sep 14 05:48:51 CEST 2006
> Okay, this is a game. So the points are abstract. It's like an arcade
> game in respect to the points. They don't actually mean or represent
> anything. The only point is to get a high score. The idea is that the
> faster the user acts (or reacts) the greater amount of points they'll
> receive. Simplified, I need a fuction or statement that takes in a
> small number and spits out a big number. The smaller the input, the
> larger the output.
There are any number of functions which fit this property, like f(x) =
1/x. You'll have to define more clearly what properties of this
negative function you want to narrow it down beyond that.
Erik Max Francis && max at alcyone.com && http://www.alcyone.com/max/
San Jose, CA, USA && 37 20 N 121 53 W && AIM, Y!M erikmaxfrancis
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