Pygame w/ GUI
PatrickMinnesota at gmail.com
Thu Jan 10 03:10:03 CET 2008
I know this isn't strictly a Python question, but I'm betting some
here might be able to give me a hint.
I have a few graphical programs doing some 2D data visualization using
simple Pygame code for pseudo real-time animation. It's running
under windows XP right now, but eventually it'll need to be cross-
platform. As it is right now, it probably is, I just haven't tried it
anywhere but XP.
Now I want to wrap some simple GUI functions around it. I'm looking
for some buttons, a text field or two and file system selection of
data files. I figure many have done this and there is a better
solution than to use Pygame constructs to implement such things.
My question: I'm not seeing much support in Pygame for that stuff.
It seems I should build buttons and file browsing in some other
toolkit. Is that true? Or am I just to early on in the Pygame docs
to see solutions?
If I should use something else, am I going to be able to use Tkinter
or WxPython in conjunction with my Pygame code? Or is there something
else I should be looking at?
Oh, and I'm running Python 2.5.1
Thanks for any thoughts.
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