<br><br><div class="gmail_quote">On Mon, Sep 10, 2012 at 5:10 PM, Jayden <span dir="ltr"><<a href="mailto:jayden.shui@gmail.com" target="_blank">jayden.shui@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Are there any python CAD libraries that can<br>
<br>
(1) build simple 3D primitives solids such as spheres, cylinders and so on<br>
(2) perform bool operations on 3D solids<br>
(3) better if it has some transformations such has scaling, sweeping, and lofting<br>
<br>
Please recommend some good ones for me? Thanks a lot!!<br>
<span class="HOEnZb"><font color="#888888">--<br>
<a href="http://mail.python.org/mailman/listinfo/python-list" target="_blank">http://mail.python.org/mailman/listinfo/python-list</a><br>
</font></span></blockquote></div><br>'ve used maya(I think that was the name), and matplotlib, but<br>
Blender.org(open source) is great for 3d rendering/game engine, etc, and<br>
has a nice python API, with great tutorials everywhere.<br>
<br>
If you checkout my homepage in my sig, you can see a roughdraft of<br>
somethings I was working on for it.<br>
<br>
I'd say go with an earlier version(more tuts/examples), but they put them<br>
out pretty quick, so 2.6 my be best to start with, and it uses python 3.x.<br>
--<br>
Best Regards,<br>
David Hutto<br>
*CEO:* *<a href="http://www.hitwebdevelopment.com" target="_blank">http://www.hitwebdevelopment.com</a>*<br clear="all"><br>