<div dir="ltr"><div><div>There is the matter of how much time you want to put into this. There is the standard gtk library for python, and in the future, as soon as I'm well enough to focus, having recent problems, I'll be using the blender game engine to enhance my software to a 3d graphical form...to make my apps pop.<br>
<br></div>So which tutorials are you willing to take time with, and which are benchmarked the best for your apps? For a 3d trig/quadrant cartesian 3d implementation for practice refresher, I used tkinter, and when using it was slow as hell. SO the question is, have you looked at the individual graphical tutorials for each, and decided on a look, a feel, and a time enhanced optimization yet? <br>
<br></div>In other words, work a little bit with each to see which best fits your needs.<br></div>