[PythonCE] PPyGui SVN & PPyGui-win32

d@ten lists at nanl.de
Sun Jul 6 12:44:28 CEST 2008


Hey all,

I have to admit that I'm a bit disasspointed about completly _no_ feedback in respond to that news (or as quote of Alex: "No feedback is even worse than bad feedback").
In my eyes Alex did really great work with ppygui and it's the first usable GUI-Toolkit for Windows-Mobile - so if the pytonce-project / it's mailinglist
isn't completly dead, I would expect any kind of respond to that kind of news :/
So I'm really curious now:
 - does anybody tried it yet? Can someone give feedback (even negative feedback)
 - does anybody tried it *not* because of $reason which he wants to let us know?
 - or are you just not interested in coding graphical-apps for windows-mobile? Than I'm even more curious what kind of apps you're running on a handheld-device without a GUI ;)
Please give us feedback!

Mirko / d at ten



alexandre.delattre at telecom-bretagne.eu wrote:
> Hi all,
> 
> I'm pleased to announce that PocketPyGui development is now kindly
> hosted by Mirko "D at ten"; Vogt :)
> 
> The svn repository host the latest version of PPygui as well as 3rd
> party apps and tools not published yet.
> You can check it out by typing:
> 
> svn co https://svn.nanl.de/svn/ppygui/
> 
> and use "anonymous"/"anonymous" as user/password.
> 
> Especially, the repository contain the first version of the native
> PPygui win32 implementation,
> which allow you to test and debug your PPygui apps directly from desktop
> Windows or with Linux through Wine.
> 
> As PPygui for win32 reuse 90 % of the wince implementation, this gives a
> fairly coherent and compatible environment for mobile apps development.
> It is likely your existing apps will work out of the box, as it did for
> almost all of mine.
> 
> The only thing really missing now is gui.Html control, but it should not
> be to much hassle to implement it with comtypes and hopefully we can see
> it ported in a couple of days.
> 
> With very little effort you'll be able to make regular desktop gui
> applications, and reuse your components between classic and mobile
> versions of your app.
> 
> While PocketPyGui will remain focused on mobile devices, it'll be soon
> an alternative to create lightweight win32 applications that are easy to
> write and distribute.
> 
> As always, any contributions and feedbacks are welcome. Also, if you
> want to gain developer access to svn, feel free to mail me.
> 
> Regards,
> Alexandre
> 
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