[Pythonmac-SIG] simple nib loading
Jack Nutting
jnutting at rebisoft.com
Tue Apr 13 10:55:06 EDT 2004
Hi all,
I'm writing a little game using pygame, primarily as a python-learning
exercise. While my goal is to keep it cross-platform, I'd like to add
platform-specific niceties such as a .nib file containing a proper menu
etc for the Mac version. I've tried to include a .nib file using
bundlebuilder by including the nib in my 'resources' (it is
successfully copied) and the '--nib' command-line option, but so far no
good; All I get is the bare-bones menu at the top. All I want to do
with the .nib is have a menu with an 'About' panel and such (no actual
integration with the python code itself), so I don't want to get too
deep into PyObjC issues or anything just yet. Any ideas, anyone?
(the work-in-progress is available at
http://www.nuthole.com/spinvaders.zip, feedback is welcome! )
//jack
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