[soc2008-general] Math Support and Graphic Types for PyGame

René Dudfield renesd at gmail.com
Thu Mar 27 00:21:45 CET 2008


Hello again,

a couple of points you might want to consider for adding to your proposal...

- writing a python versions first to ease prototyping, and to make the
types available to non C python implementations.
- writing unit tests as you go.


cheers,




On Thu, Mar 27, 2008 at 1:18 AM, Deepank Gupta <deepankgupta at gmail.com> wrote:
> Hello,
>
> Thanks for pointing it out. I am really sorry behind this. What I meant to
> say with the proposal was C only. I will write the modules in C while
> exposing a Python interface for offering an alternative to various projects.
>
> There is an interesting history that I would like to share with you. I
> learnt using C++ programming on DOS back in my school days and then when I
> came to college we were taught C; so although my habits of writing cout and
> cin were changed to printf and scanf and other such small things were ironed
> out by programming with gcc; but my habit of referring to a C program by C++
> was never changed it seems.
>
> I have updated the project proposal and made the correction.
>
> Regards
> Deepank.
>
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