Hello,
please, I have a bit of trouble grasping a few very basic concepts related to Python embedding, could someone explain those to me?
What I try to achieve is to have single one (big) binary, which contains my Python script, the wrapper and Python interpreter itself, I'm on MacOS 10.6. My questions are:
- I would like to build Python myself. I downloaded Python 3.3 beta source code, extracted it in a folder. Next to "Python-3.3.0b1" folder, there is a file "test.c" which contains:
#include <Python.h>
int main(int argc, char *argv[]) { Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print('Today is', ctime(time()))\n"); Py_Finalize(); return 0; }
Now, what should I do next? I though I would just "somehow" compile and link Python source code with test.c and that's it but when I do "gcc -I ./Python-3.3.0b1 -o test test.c" I get lots of errors. (Note: I'm total noob what this whole gcc and static linking and .a files goes...)
- Next I tried to run "./configure" and "make". It finished without errors and it creates "build/lib.macosx-10.6-x86_64-3.3" folder with lots of *.so (?) files but I'm not sure how to make use of them.
If building everything from scratch (the first step above) is not an option, what do I need to build? A "framework"? .dylib? .a? And than link test.o against that?
- How does Python from python.org get build? Do they use the same "./configure" and "make" as I can? Do they use any special option?
To summarize, I have Python source code and test.c and I would like to have one executable which says "Today is ....". Could someone, please, explain in layman terms, the necessary steps?
Thanks you very much in advance!
Ecir Hana
participants (1)
-
ecir hana