I wrap my c++ vector like: class_<GameObject*>("GameObjectList") .def(vector_index_suite<GameObject*>); When I run the following in python: objects = gameobject_manager.getGameObjects() # getGameObjects is returning a std::vector<GameObject*> for object in objects: ... I get the error
TypeError: No to_python (by-value) converter found for C++ type: GameObject*
I have not tried shared_ptr because I waas hoping on another solution since it would require a lot of changes to make it a shared_ptr. On Mon, Aug 1, 2011 at 4:58 PM, diego_pmc <paulc.mnt@gmail.com> wrote:
You don't really provide that much information: you want help with writing a wrapper? do you want C++ and Python to point to the same instance of `GameObject`? If it's the latter, have you tried doing `vector<boost::shared_ptr<GameObject>>`?
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