Wrapping and Passing HWND with Boost.Python
Hello, I've created a Boost.Python wrapper (using Py++) for a C++ legacy class that takes a HWND window handle in its constructor. However, after exporting the module to python when I try to use it, I get a type mismatch error. -------------------------- Here is the C++ class I'm wrapping: // File Foo.hpp // #include "Windows.h" class Foo { public: Foo( const HWND window ){} virtual ~Foo(){} virtual int Bar( int num ) { return num; } }; -------------------------- The Py++ output: INFO Parsing source file "foo.hpp" ... INFO gccxml cmd: ""c:\Program Files (x86)\gccxml 0.9\bin\gccxml.exe" -I"." "foo.hpp" -fxml="d:\temp\tmpdng3ts.xml"" INFO GCCXML version - 0.9( 1.127 ) INFO: file "generated_wrapper.cpp" - updated( 0.001607 seconds ) -------------------------- The generated wrapper: #include "boost/python.hpp" #include "foo.hpp" namespace bp = boost::python; struct Foo_wrapper : Foo, bp::wrapper< Foo > { Foo_wrapper(::HWND const window ) : Foo( window ) , bp::wrapper< Foo >(){ // constructor } virtual int Bar( int num ) { if( bp::override func_Bar = this->get_override( "Bar" ) ) return func_Bar( num ); else{ return this->Foo::Bar( num ); } } int default_Bar( int num ) { return Foo::Bar( num ); } }; BOOST_PYTHON_MODULE(MyWrapper){ { //::Foo typedef bp::class_< Foo_wrapper > Foo_exposer_t; Foo_exposer_t Foo_exposer = Foo_exposer_t( "Foo", bp::init< HWND__ *>(( bp::arg("window") )) ); bp::scope Foo_scope( Foo_exposer ); bp::implicitly_convertible< const HWND, Foo >(); { //::Foo::Bar typedef int ( ::Foo::*Bar_function_type )( int ) ; typedef int ( Foo_wrapper::*default_Bar_function_type )( int ) ; Foo_exposer.def( "Bar" , Bar_function_type(&::Foo::Bar) , default_Bar_function_type(&Foo_wrapper::default_Bar) , ( bp::arg("num") ) ); } } } -------------------------- In python I get the not-match error: >>> import MyWrapper >>> import win32gui >>> hwnd = win32gui.GetDesktopWindow() >>> foo = MyWrapper.Foo(hwnd) Traceback (most recent call last): File "<stdin>", line 1, in <module> Boost.Python.ArgumentError: Python argument types in Foo.__init__(Foo, int) did not match C++ signature: __init__(struct _object *, struct HWND__ * window) >>> How can I correct this problem to be able to pass a window's handle (from win32gui) in Python to C++ class, and interact with it? Environment: Visual Studio 2008, Boost 1.44, gcc-xml 0.9.0, py++ 1.0.0, pygccxml 1.1.0
On Mon, Apr 30, 2012 at 9:11 PM, Ehsan Pi <ehsanpii@gmail.com> wrote:
In python I get the not-match error:
>>> import MyWrapper >>> import win32gui >>> hwnd = win32gui.GetDesktopWindow() >>> foo = MyWrapper.Foo(hwnd) Traceback (most recent call last): File "<stdin>", line 1, in <module> Boost.Python.ArgumentError: Python argument types in Foo.__init__(Foo, int) did not match C++ signature: __init__(struct _object *, struct HWND__ * window) >>>
How can I correct this problem to be able to pass a window's handle (from win32gui) in Python to C++ class, and interact with it?
I think the error is pretty clear: the exported constructor expects a pointer to some struct(?) HWND__, while, win32gui returns the handle as integer. You will have to find some way to associate handle as integer with handle as HWND__. Once you find it, you can use "make_constructor" functionality, which is also supported by py++. HTH.
Thanks Roman for your quick reply, That's what confuses me. HWND is essentially a pointer to an int to hold the window handle. How can to convert them to each other? Ehsan On Mon, Apr 30, 2012 at 2:46 PM, Roman Yakovenko <roman.yakovenko@gmail.com>wrote:
On Mon, Apr 30, 2012 at 9:11 PM, Ehsan Pi <ehsanpii@gmail.com> wrote:
In python I get the not-match error:
>>> import MyWrapper >>> import win32gui >>> hwnd = win32gui.GetDesktopWindow() >>> foo = MyWrapper.Foo(hwnd) Traceback (most recent call last): File "<stdin>", line 1, in <module> Boost.Python.ArgumentError: Python argument types in Foo.__init__(Foo, int) did not match C++ signature: __init__(struct _object *, struct HWND__ * window) >>>
How can I correct this problem to be able to pass a window's handle (from win32gui) in Python to C++ class, and interact with it?
I think the error is pretty clear: the exported constructor expects a pointer to some struct(?) HWND__, while, win32gui returns the handle as integer. You will have to find some way to associate handle as integer with handle as HWND__. Once you find it, you can use "make_constructor" functionality, which is also supported by py++.
HTH. _______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig
On Mon, Apr 30, 2012 at 9:54 PM, Ehsan Pi <ehsanpii@gmail.com> wrote:
Thanks Roman for your quick reply,
That's what confuses me. HWND is essentially a pointer to an int to hold the window handle. How can to convert them to each other?
I am not sure that you are right, but in case you are, use make_constructor and reinterpret_cast. Regards, Roman
Thanks Roman, I believe these are not specific to py++ but boost.python, correct? What I mean is whether it can be automated through the py++ wrapper, or do I have to manually alter the py++ generated cpp file? Regards, Ehsan On Mon, Apr 30, 2012 at 3:00 PM, Roman Yakovenko <roman.yakovenko@gmail.com>wrote:
Thanks Roman for your quick reply,
That's what confuses me. HWND is essentially a pointer to an int to hold
On Mon, Apr 30, 2012 at 9:54 PM, Ehsan Pi <ehsanpii@gmail.com> wrote: the
window handle. How can to convert them to each other?
I am not sure that you are right, but in case you are, use make_constructor and reinterpret_cast.
Regards, Roman _______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig
On Tue, May 1, 2012 at 5:25 PM, Ehsan Pi <ehsanpii@gmail.com> wrote:
Thanks Roman,
I believe these are not specific to py++ but boost.python, correct?
Yes
What I mean is whether it can be automated through the py++ wrapper, or do I have to manually alter the py++ generated cpp file?
Yes. py++ supports opaque pointers and code injection. The documentation contains explanation for different use cases.
Thanks again. I'll give it a try as soon as I get a chance. On Tue, May 1, 2012 at 10:37 AM, Roman Yakovenko <roman.yakovenko@gmail.com>wrote:
On Tue, May 1, 2012 at 5:25 PM, Ehsan Pi <ehsanpii@gmail.com> wrote:
Thanks Roman,
I believe these are not specific to py++ but boost.python, correct?
Yes
What I mean is whether it can be automated through the py++ wrapper, or do I have to manually alter the py++ generated cpp file?
Yes. py++ supports opaque pointers and code injection. The documentation contains explanation for different use cases. _______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig
A HWND is always a void * i.e. an opaque pointer. Unfortunately some people using BPL think that BPL can't handle opaque pointers, so they do fun stuff like use a thunk struct type for void * instead, and wrap the lot in manual pointer casting. It's far easier just to declare it an opaque pointer and be done with it. It is very unfortunate indeed that win32gui returns a HWND as an integer. It isn't an integer and must not be treated as one. Still, it's easy to write a routine which converts python integers to void *. Niall On 30 Apr 2012 at 14:54, Ehsan Pi wrote:
Thanks Roman for your quick reply,
That's what confuses me. HWND is essentially a pointer to an int to hold the window handle. How can to convert them to each other?
Ehsan
On Mon, Apr 30, 2012 at 2:46 PM, Roman Yakovenko <roman.yakovenko@gmail.com>wrote:
On Mon, Apr 30, 2012 at 9:11 PM, Ehsan Pi <ehsanpii@gmail.com> wrote:
In python I get the not-match error:
>>> import MyWrapper >>> import win32gui >>> hwnd = win32gui.GetDesktopWindow() >>> foo = MyWrapper.Foo(hwnd) Traceback (most recent call last): File "<stdin>", line 1, in <module> Boost.Python.ArgumentError: Python argument types in Foo.__init__(Foo, int) did not match C++ signature: __init__(struct _object *, struct HWND__ * window) >>>
How can I correct this problem to be able to pass a window's handle (from win32gui) in Python to C++ class, and interact with it?
I think the error is pretty clear: the exported constructor expects a pointer to some struct(?) HWND__, while, win32gui returns the handle as integer. You will have to find some way to associate handle as integer with handle as HWND__. Once you find it, you can use "make_constructor" functionality, which is also supported by py++.
HTH. _______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig
-- Technology & Consulting Services - ned Productions Limited. http://www.nedproductions.biz/. VAT reg: IE 9708311Q. Work Portfolio: http://careers.stackoverflow.com/nialldouglas/
Thanks Niall for your response and correction on HWND. I'm new to Python (and Boost.Python for that matter) and thought Python was not typed. If not, how can one convert Python integers to void*? Googled but didn't find an answer. Regards, Ehsan On Tue, May 1, 2012 at 9:18 AM, Niall Douglas <s_sourceforge@nedprod.com>wrote:
A HWND is always a void * i.e. an opaque pointer. Unfortunately some people using BPL think that BPL can't handle opaque pointers, so they do fun stuff like use a thunk struct type for void * instead, and wrap the lot in manual pointer casting. It's far easier just to declare it an opaque pointer and be done with it.
It is very unfortunate indeed that win32gui returns a HWND as an integer. It isn't an integer and must not be treated as one. Still, it's easy to write a routine which converts python integers to void *.
Niall
On 30 Apr 2012 at 14:54, Ehsan Pi wrote:
Thanks Roman for your quick reply,
That's what confuses me. HWND is essentially a pointer to an int to hold the window handle. How can to convert them to each other?
Ehsan
On Mon, Apr 30, 2012 at 2:46 PM, Roman Yakovenko <roman.yakovenko@gmail.com>wrote:
On Mon, Apr 30, 2012 at 9:11 PM, Ehsan Pi <ehsanpii@gmail.com> wrote:
In python I get the not-match error:
>>> import MyWrapper >>> import win32gui >>> hwnd = win32gui.GetDesktopWindow() >>> foo = MyWrapper.Foo(hwnd) Traceback (most recent call last): File "<stdin>", line 1, in <module> Boost.Python.ArgumentError: Python argument types in Foo.__init__(Foo, int) did not match C++ signature: __init__(struct _object *, struct HWND__ * window) >>>
How can I correct this problem to be able to pass a window's handle (from win32gui) in Python to C++ class, and interact with it?
I think the error is pretty clear: the exported constructor expects a pointer to some struct(?) HWND__, while, win32gui returns the handle as integer. You will have to find some way to associate handle as integer with handle as HWND__. Once you find it, you can use "make_constructor" functionality, which is also supported by py++.
HTH. _______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig
-- Technology & Consulting Services - ned Productions Limited. http://www.nedproductions.biz/. VAT reg: IE 9708311Q. Work Portfolio: http://careers.stackoverflow.com/nialldouglas/
_______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig
Cython is the easiest. But using the C API for this is extremely easy. Just pull the integer and cast to size_t and then void *. Niall On 1 May 2012 at 10:21, Ehsan Pi wrote:
Thanks Niall for your response and correction on HWND. I'm new to Python (and Boost.Python for that matter) and thought Python was not typed. If not, how can one convert Python integers to void*? Googled but didn't find an answer.
Regards, Ehsan
On Tue, May 1, 2012 at 9:18 AM, Niall Douglas <s_sourceforge@nedprod.com>wrote:
A HWND is always a void * i.e. an opaque pointer. Unfortunately some people using BPL think that BPL can't handle opaque pointers, so they do fun stuff like use a thunk struct type for void * instead, and wrap the lot in manual pointer casting. It's far easier just to declare it an opaque pointer and be done with it.
It is very unfortunate indeed that win32gui returns a HWND as an integer. It isn't an integer and must not be treated as one. Still, it's easy to write a routine which converts python integers to void *.
Niall
On 30 Apr 2012 at 14:54, Ehsan Pi wrote:
Thanks Roman for your quick reply,
That's what confuses me. HWND is essentially a pointer to an int to hold the window handle. How can to convert them to each other?
Ehsan
On Mon, Apr 30, 2012 at 2:46 PM, Roman Yakovenko <roman.yakovenko@gmail.com>wrote:
On Mon, Apr 30, 2012 at 9:11 PM, Ehsan Pi <ehsanpii@gmail.com> wrote:
In python I get the not-match error:
>>> import MyWrapper >>> import win32gui >>> hwnd = win32gui.GetDesktopWindow() >>> foo = MyWrapper.Foo(hwnd) Traceback (most recent call last): File "<stdin>", line 1, in <module> Boost.Python.ArgumentError: Python argument types in Foo.__init__(Foo, int) did not match C++ signature: __init__(struct _object *, struct HWND__ * window) >>>
How can I correct this problem to be able to pass a window's handle (from win32gui) in Python to C++ class, and interact with it?
I think the error is pretty clear: the exported constructor expects a pointer to some struct(?) HWND__, while, win32gui returns the handle as integer. You will have to find some way to associate handle as integer with handle as HWND__. Once you find it, you can use "make_constructor" functionality, which is also supported by py++.
HTH. _______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig
-- Technology & Consulting Services - ned Productions Limited. http://www.nedproductions.biz/. VAT reg: IE 9708311Q. Work Portfolio: http://careers.stackoverflow.com/nialldouglas/
_______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig
-- Technology & Consulting Services - ned Productions Limited. http://www.nedproductions.biz/. VAT reg: IE 9708311Q. Work Portfolio: http://careers.stackoverflow.com/nialldouglas/
participants (3)
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Ehsan Pi -
Niall Douglas -
Roman Yakovenko