Problem Using Python 2.7 and Py2Exe with Pygame Module
Hi! I am getting errors and missing modules now that I have loaded Python2.7 and the Pygame modules, but works fine on my old machine using Python2.5 I would like to know what is going wrong here? I also looked on the web and lots of people are having the same problems. Does this mean that Python 2.7 is not wise to use along with Py2Exe when using Pygame modules? Below is the errors and at the end is my Setup file: *** copy extensions *** *** copy dlls *** copying c:\python27\lib\site-packages\py2exe\run.exe -> C:\Make\dist\MusicPlayer.exe The following modules appear to be missing ['AppKit', 'Foundation', 'Numeric', 'OpenGL.GL', '_scproxy', 'copyreg', 'dummy.Process', 'numpy', 'pkg_resources', 'queue', 'winreg', 'pygame.sdlmain_osx'] *** binary dependencies *** Your executable(s) also depend on these dlls which are not included, you may or may not need to distribute them. Make sure you have the license if you distribute any of them, and make sure you don't distribute files belonging to the operating system. OLEAUT32.dll - C:\WINDOWS\system32\OLEAUT32.dll USER32.dll - C:\WINDOWS\system32\USER32.dll SHELL32.dll - C:\WINDOWS\system32\SHELL32.dll ole32.dll - C:\WINDOWS\system32\ole32.dll WINMM.DLL - C:\WINDOWS\system32\WINMM.DLL ADVAPI32.DLL - C:\WINDOWS\system32\ADVAPI32.DLL WS2_32.DLL - C:\WINDOWS\system32\WS2_32.DLL GDI32.dll - C:\WINDOWS\system32\GDI32.dll libogg-0.dll - c:\python27\lib\site-packages\pygame\libogg-0.dll KERNEL32.dll - C:\WINDOWS\system32\KERNEL32.dll SDL_ttf.dll - c:\python27\lib\site-packages\pygame\SDL_ttf.dll The MusicPlayer.exe Has Been Made And Is Located In The Dist Directory! Setup.py File: PY_PROG = "music.py" APP_NAME = "MusicPlayer" cfg = { 'name':APP_NAME, 'version':'1.0', 'description':'', 'author':'', 'author_email':'', 'url':'', 'py2exe.target':'', # 'py2exe.icon':'icon.ico', #64x64 'py2exe.binary':APP_NAME, #leave off the .exe, it will be added 'py2app.target':'', 'py2app.icon':'icon.icns', #128x128 'cx_freeze.cmd':'~/src/cx_Freeze-3.0.3/FreezePython', 'cx_freeze.target':'', 'cx_freeze.binary':APP_NAME, } # usage: python setup.py command # # sdist - build a source dist # py2exe - build an exe # py2app - build an app # cx_freeze - build a linux binary (not implemented) # # the goods are placed in the dist dir for you to .zip up or whatever... from distutils.core import setup, Extension try: import py2exe except: pass import sys import glob import os import shutil try: cmd = sys.argv[1] except IndexError: print 'Usage: setup.py py2exe|py2app|cx_freeze' raise SystemExit # utility for adding subdirectories def add_files( dest, generator): for dirpath, dirnames, filenames in generator: for name in 'CVS', '.svn': if name in dirnames: dirnames.remove(name) for name in filenames: if '~' in name: continue suffix = os.path.splitext(name)[1] if suffix in ('.pyc', '.pyo'): continue if name[0] == '.': continue filename = os.path.join(dirpath, name) dest.append(filename) # define what is our data data = [] add_files( data, os.walk('data')) data.extend( glob.glob('*.txt')) # define what is our source src = [] add_files( src, os.walk('lib')) src.extend( glob.glob('*.py')) # build the sdist target if cmd == 'sdist': f = open( "MANIFEST.in", "w") for l in data: f.write("include "+l+"\n") for l in src: f.write("include "+l+"\n") f.close() setup( name=cfg['name'], version=cfg['version'], description=cfg['description'], author=cfg['author'], author_email=cfg['author_email'], url=cfg['url'], ) # build the py2exe target if cmd in ('py2exe',): dist_dir = os.path.join('dist',cfg['py2exe.target']) data_dir = dist_dir src = PY_PROG dest = cfg['py2exe.binary']+'.py' shutil.copy(src,dest) setup( options={'py2exe':{ 'dist_dir':dist_dir, 'dll_excludes':['_dotblas.pyd','_numpy.pyd'] }}, # windows=[{ console=[{ 'script':dest, # 'icon_resources':[(1,cfg['py2exe.icon'])], }], ) # build the py2app target if cmd == 'py2app': dist_dir = os.path.join('dist',cfg['py2app.target']+'.app') data_dir = os.path.join(dist_dir,'Contents','Resources') from setuptools import setup src = PY_PROG dest = cfg['py2app.target']+'.py' shutil.copy(src,dest) APP = [dest] DATA_FILES = [] OPTIONS = {'argv_emulation': True, 'iconfile':cfg['py2app.icon']} setup( app=APP, data_files=DATA_FILES, options={'py2app': OPTIONS}, setup_requires=['py2app'], ) # make the cx_freeze target if cmd == 'cx_freeze': dist_dir = os.path.join('dist',cfg['cx_freeze.target']) data_dir = dist_dir os.system('%s --install-dir %s --target-name %s %s' % (cfg['cx_freeze.cmd'], cfg['cx_freeze.binary'], dist_dir, PY_PROG)) # recursively make a bunch of folders def make_dirs(dname_): parts = list(os.path.split(dname_)) dname = None while len(parts): if dname == None: dname = parts.pop(0) else: dname = os.path.join(dname,parts.pop(0)) if not os.path.isdir(dname): os.mkdir(dname) # copy data into the binaries if cmd in ('py2exe','cx_freeze','py2app'): dest = data_dir for fname in data: dname = os.path.join(dest,os.path.dirname(fname)) make_dirs(dname) if not os.path.isdir(fname): shutil.copy(fname,dname)
CT wrote:
The following modules appear to be missing ['AppKit', 'Foundation', 'Numeric', 'OpenGL.GL', '_scproxy', 'copyreg', 'dummy.Process', 'numpy', 'pkg_resources', 'queue', 'winreg', 'pygame.sdlmain_osx']
Have you tried running the resulting exe anyway? It's likely that these are dynamically-selected modules that aren't actually needed at run time. Certainly AppKit and Foundation won't be needed on windows, since they're OSX-specific. -- Greg
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CT
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Greg