Sorry all - this post will probly stir up a commotion. I have been keen on Python for quite a while. I have tried using it ti teach programming in a high school situation and would have liked to extend into PyGame. Sadly, though I feel I DO understand object oriented concepts, I DO NOT have any idea of determining what objects to create. Similarly, as there is SO MUCH to learn before one becomes capable of completing even simple tasks like a blackjack cardgame (with gui too) ... I am finding students get turned off before they even get a chance to see what can be done. I know ... it must be just me and the way I teach it. However, I have recently revisited Gamemaker. I saw it a few years ago and could not make much sense of it. But now it is up to version 6, there are loads of fantastic tutorials to follow along with. I have introduced it to classes from Yr7 - 10 and they love it whereas only 2 - 3 of the really "nerdy", "geeky" kids appreciated Python! My feeling is that Python will never be widely used (in schools) unless we can get a PyGamemaker package. Even girls have a ball with gamemaker! regards Darren ===== ----------------------------------------------------------------------------------- regards Darren Payne Hurlstone Agricultural High School Ph: 9829 9222 Fax: 98292026 __________________________________ Do you Yahoo!? The all-new My Yahoo! - Get yours free! http://my.yahoo.com