I am more interested in reimplementing such examples in Turtle Art, and in having a module to translate to Python automatically. Since TA implements each tile in Python, and the source code is provided, this should be an easy exercise. On Wed, Apr 14, 2010 at 10:33, Christian Mascher <christian.mascher@gmx.de> wrote:
roberto wrote:
hello, i found this very famous book "Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)" by Harold Abelson and Andrea diSessa and i was wondering if anyone of the turtle experts has ever rewritten in python the logo examples in the book;
Nobody has answered, so probably not. Nevertheless I think its a good idea to try this. It will probably turn out to be perfectly feasible to do these examples in Python with the turtle module by Gregor Lingl. And a good exercise too. If you run into problems let us know.
--Christian
i am more interested in the turtle spirit than in the logo language, so i'd like to use python directly along with the book itself
thank you very much in advance
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