IDLE Instabilities Update
For those of you who have been having trouble with IDLE hanging (especially under Windows), I think one nasty glitch has now been ironed out. I posted a bug report on the idle-dev list and got a very prompt and thorough reponse from Kurt Kaiser who is apparently responsible for much (most?) of the current subprocess communication code. It turns out that the problem I found was quite old and not in the subprocess code at all, but a fix has now been checked in. Kurt sent me a patch for the idlelib/PyShell.py file. I have applied it against versions 1.03 and 1.1 of IDLE sucessfully. If you are interested in using this patch before the next version of Python is released, I have put the patch and patched versions of PyShell.py here: http://mcsp.wartburg.edu/zelle/IDLE Kurt believes that IDLE is actually very stable now, and I suspect that a lot of the troubles people have been reporting are the result of this bug that was just squashed (at least the problems that I've noticed in our lab were). I'd encourage any of you who use IDLE to patch your PyShell.py files (or drop in my replacement) and continue using IDLE. There is one remaining known issue on Windows. Due to a quirk in the underlying Windows socket code, it is apparently possible to have multiple (partial) starts of IDLE running at the same time, all bound to the same socket. This is very bad :-). For the moment, you just need to be sure to only have one copy of IDLE running at a time. My standard operating procedure is to start IDLE first, and then just load whatever files I want to work on. I keep IDLE running for my entire session, and have not had any problems. I'd be interested in hearing any feedback on whether this patch has made IDLE more workable for any of you. Also, if you are still finding instabilities in IDLE, we should try hard to track them down. At least some of the IDLE developers are keenly interested in stability. If we can track problems down, I think they will get fixed in realtively short order. Oh, and if you are using my graphics library interactively in IDLE on Windows, the graphics window will be unresponsive any time IDLE is waiting for input. This is annoying, but I haven't had a chance to rework my library yet for the new IDLE (it will probably require multiple threads, another topic of recent interest on edu-sig :-). --John ps. I came into the "learn to program in 10 years" thread late, so I did not bother to post, although there was much there of interest to me. Just for the record: 1. I really, really like KDE. IMHO it's better than aqua (honest) so you can keep your macs; I'll run on the cheap hardware :-) 2. I have noodled around a bit with PyQT (really should be QTPy don't you think ;-), and it seems very nice. The OpenGL widget works as advertised, and you can design GUIs with the standard QTdeveloper tools and convert to Python boiler plate (or parse them dynamically) much like Glade for gtk. 3. There are no license problems at all with QT on any platform, as long as you are not developing commercially. On Windows, you do need to license the widgets for commercial development (it's free on Linux, not sure on Mac). 4. I also want to do some things where VPython is embedded in other apps (specifically a Stereo 3D presentation system). However, Vpython is just one of several packages that I'd like to use. I am probably going to sacrifice portability and use X Window's ability to manipulate other windows (ala a window manager or plugger). Hopefully, some work on this will happen this Spring. 5. Software patents are ludicrous. Mathematical theorems are not patentable, neither should algorithms be. Unfortunately, the USPO has gone so far up this wrong road that it's hard to see how we will extricate ourselves. Let's hope the EU does the right thing. All of us need to keep up the fight on this issue in any small way we can.
Thanks John. Patched both my 2.3 and 2.4 with your versions of PyShell.py. I see we agree on many things. Kirby PS: I had this problem with IDLE in Windows not obeying some editing keys after awhile (seemed sporadic); turned out to be caps lock was messing with CTRL-x combos, which it shouldn't. The problem was fixed awhile ago. I went through Sourceforge. https://sourceforge.net/tracker/?func=detail&atid=105470&aid=833957&group_id =5470
participants (2)
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John Zelle
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Kirby Urner