Re: [Edu-sig] re: Education Arcade

Dec. 13, 2003
6:32 p.m.
In a message of Sat, 13 Dec 2003 16:14:38 EST, Jim Harrison writes:
And I don't buy the machine:power/kid:schmuck scenario. When kids can manipulate a simulation to produce a result, they feel empowered. If the result doesn't honor the parameters of the simulation, the kids immediately label the developer/machine "lame" -- not themselves.
Jim Harrison Univ. of Pittsburgh
This may sometimes be a problem. There is a difference between 'being empowered' and 'feeling empowered'. Some studies of children who 'play video games too much' indicate that they do this is because they like feeling empowered -- and it feels better to be the Pokemon champion than a mediocre student. Laura
7766
Age (days ago)
7766
Last active (days ago)
0 comments
1 participants
participants (1)
-
Laura Creighton