Invent Your Own Computer Games with Python book now on Amazon

Hello everyone. I've written a book called "Invent Your Own Computer Games with Python" which is freely available under a Creative Commons license at http://inventwithpython.com The print version is now also available on Amazon.com at http://www.amazon.com/Invent-Your-Computer-Games-Python/dp/0982106017/ Unlike many other programming books which cover programming concepts and principles without concrete examples, each chapter in "Invent with Python" features the complete source code for a small game (Guess the Number, Tic Tac Toe, Hangman, Encryption, Othello, etc.) and then explains the code line by line, covering programming concepts as they are used. This is similar to the old source code listings in Byte magazine and other books on BASIC. The online html and pdf versions are free and unabridged. The print version is $25 and qualifies for free shipping. (I wanted to make the book as affordable as possible, especially compared to other programming books.) If you know of an educational institute or nonprofit that would like to make a bulk purchase, I can lower the price to about $7 a copy (plus shipping). I'm always open to questions and criticisms, or if anyone knows of teachers or after-school computer clubs that could make use of this book. Thanks! -Al Sweigart

This Spring, we used Al's book for six weeks of a homeschool "Physics and Modeling" class. I am extremely happy with the book. Students really, really liked the book! Here are a few of their applets: http://physicsmathmodeling.wikispaces.com/Our+Python+program+gallery They said the book was easy to use, fun, and supported independent exploration. I very much appreciated having this great resource available. Thank you very much, Al! Cheers, Maria Droujkova http://www.naturalmath.com Make math your own, to make your own math. On Wed, May 19, 2010 at 5:20 PM, Albert Sweigart <asweigart@gmail.com>wrote:
Hello everyone. I've written a book called "Invent Your Own Computer Games with Python" which is freely available under a Creative Commons license at http://inventwithpython.com The print version is now also available on Amazon.com at http://www.amazon.com/Invent-Your-Computer-Games-Python/dp/0982106017/
Unlike many other programming books which cover programming concepts and principles without concrete examples, each chapter in "Invent with Python" features the complete source code for a small game (Guess the Number, Tic Tac Toe, Hangman, Encryption, Othello, etc.) and then explains the code line by line, covering programming concepts as they are used. This is similar to the old source code listings in Byte magazine and other books on BASIC.
The online html and pdf versions are free and unabridged. The print version is $25 and qualifies for free shipping. (I wanted to make the book as affordable as possible, especially compared to other programming books.) If you know of an educational institute or nonprofit that would like to make a bulk purchase, I can lower the price to about $7 a copy (plus shipping).
I'm always open to questions and criticisms, or if anyone knows of teachers or after-school computer clubs that could make use of this book.
Thanks!
-Al Sweigart _______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig
participants (2)
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Albert Sweigart
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Maria Droujkova