hello, i found this very famous book "Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)" by Harold Abelson and Andrea diSessa and i was wondering if anyone of the turtle experts has ever rewritten in python the logo examples in the book; i am more interested in the turtle spirit than in the logo language, so i'd like to use python directly along with the book itself thank you very much in advance -- roberto
roberto wrote:
hello, i found this very famous book "Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)" by Harold Abelson and Andrea diSessa and i was wondering if anyone of the turtle experts has ever rewritten in python the logo examples in the book;
Nobody has answered, so probably not. Nevertheless I think its a good idea to try this. It will probably turn out to be perfectly feasible to do these examples in Python with the turtle module by Gregor Lingl. And a good exercise too. If you run into problems let us know. --Christian
i am more interested in the turtle spirit than in the logo language, so i'd like to use python directly along with the book itself
thank you very much in advance
I am more interested in reimplementing such examples in Turtle Art, and in having a module to translate to Python automatically. Since TA implements each tile in Python, and the source code is provided, this should be an easy exercise. On Wed, Apr 14, 2010 at 10:33, Christian Mascher <christian.mascher@gmx.de> wrote:
roberto wrote:
hello, i found this very famous book "Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)" by Harold Abelson and Andrea diSessa and i was wondering if anyone of the turtle experts has ever rewritten in python the logo examples in the book;
Nobody has answered, so probably not. Nevertheless I think its a good idea to try this. It will probably turn out to be perfectly feasible to do these examples in Python with the turtle module by Gregor Lingl. And a good exercise too. If you run into problems let us know.
--Christian
i am more interested in the turtle spirit than in the logo language, so i'd like to use python directly along with the book itself
thank you very much in advance
_______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig
-- Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://www.earthtreasury.org/
On Thu, Apr 15, 2010 at 5:52 AM, Edward Cherlin <echerlin@gmail.com> wrote:
I am more interested in reimplementing such examples in Turtle Art, and in having a module to translate to Python automatically. Since TA implements each tile in Python, and the source code is provided, this should be an easy exercise.
i agree; also, i started this thread since i did not find any *introductory* and rich enough resource a school student can use to learn TA or turtle module or, broadly speaking, turtle programming in Python (if i am wrong, please tell me) if nobody else did something in this regard, i'll be happy to do some work in this direction as soon as the school end, early june; of course, since my students are very young and with no previous programming experience, i'd like to start with TA let me know also if anyone is doing something similar, to prevent double work thank you again
On Wed, Apr 14, 2010 at 10:33, Christian Mascher <christian.mascher@gmx.de> wrote:
roberto wrote:
hello, i found this very famous book "Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)" by Harold Abelson and Andrea diSessa and i was wondering if anyone of the turtle experts has ever rewritten in python the logo examples in the book;
Nobody has answered, so probably not. Nevertheless I think its a good idea to try this. It will probably turn out to be perfectly feasible to do these examples in Python with the turtle module by Gregor Lingl. And a good exercise too. If you run into problems let us know.
--Christian
i am more interested in the turtle spirit than in the logo language, so i'd like to use python directly along with the book itself
thank you very much in advance
_______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig
-- Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://www.earthtreasury.org/ _______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig
-- roberto
On Thu, Apr 15, 2010 at 11:36, roberto <roberto03@gmail.com> wrote:
On Thu, Apr 15, 2010 at 5:52 AM, Edward Cherlin <echerlin@gmail.com> wrote:
I am more interested in reimplementing such examples in Turtle Art, and in having a module to translate to Python automatically. Since TA implements each tile in Python, and the source code is provided, this should be an easy exercise.
i agree;
also, i started this thread since i did not find any *introductory* and rich enough resource a school student can use to learn TA or turtle module or, broadly speaking, turtle programming in Python (if i am wrong, please tell me)
Walter Bender and I are working on such things.
if nobody else did something in this regard, i'll be happy to do some work in this direction as soon as the school end, early june;
What topics are you interested in covering? I'm working on math and Computer Science topics.
of course, since my students are very young and with no previous programming experience, i'd like to start with TA
let me know also if anyone is doing something similar, to prevent double work
thank you again
On Wed, Apr 14, 2010 at 10:33, Christian Mascher <christian.mascher@gmx.de> wrote:
roberto wrote:
hello, i found this very famous book "Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)" by Harold Abelson and Andrea diSessa and i was wondering if anyone of the turtle experts has ever rewritten in python the logo examples in the book;
Nobody has answered, so probably not. Nevertheless I think its a good idea to try this. It will probably turn out to be perfectly feasible to do these examples in Python with the turtle module by Gregor Lingl. And a good exercise too. If you run into problems let us know.
--Christian
i am more interested in the turtle spirit than in the logo language, so i'd like to use python directly along with the book itself
thank you very much in advance
_______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig
-- Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://www.earthtreasury.org/ _______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig
-- roberto
-- Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://www.earthtreasury.org/
On Fri, Apr 16, 2010 at 1:26 AM, Edward Cherlin <echerlin@gmail.com> wrote:
On Thu, Apr 15, 2010 at 11:36, roberto <roberto03@gmail.com> wrote:
On Thu, Apr 15, 2010 at 5:52 AM, Edward Cherlin <echerlin@gmail.com> wrote:
I am more interested in reimplementing such examples in Turtle Art, and in having a module to translate to Python automatically. Since TA implements each tile in Python, and the source code is provided, this should be an easy exercise.
i agree;
also, i started this thread since i did not find any *introductory* and rich enough resource a school student can use to learn TA or turtle module or, broadly speaking, turtle programming in Python (if i am wrong, please tell me)
Walter Bender and I are working on such things.
if nobody else did something in this regard, i'll be happy to do some work in this direction as soon as the school end, early june;
What topics are you interested in covering? I'm working on math and Computer Science topics.
well, i am interested in working with students on introductory CS topics; by the way, this will be useful to introduce also basic geometry topics; after that, the interest of the students will lead their learning, whose directions i cannot predict by now ... where will you publish your tutorial/manual ? thank you in advance
of course, since my students are very young and with no previous programming experience, i'd like to start with TA
let me know also if anyone is doing something similar, to prevent double work
thank you again
On Wed, Apr 14, 2010 at 10:33, Christian Mascher <christian.mascher@gmx.de> wrote:
roberto wrote:
hello, i found this very famous book "Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)" by Harold Abelson and Andrea diSessa and i was wondering if anyone of the turtle experts has ever rewritten in python the logo examples in the book;
Nobody has answered, so probably not. Nevertheless I think its a good >>>>idea to try this. It will probably turn out to be perfectly feasible to do these examples in Python with the turtle module by Gregor Lingl. And a good exercise too. If you run into problems let us know.
--Christian
i am more interested in the turtle spirit than in the logo language, so i'd like to use python directly along with the book itself
thank you very much in advance
_______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig
-- Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://www.earthtreasury.org/ _______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig
-- roberto
-- Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://www.earthtreasury.org/
-- roberto
On Thu, Apr 22, 2010 at 12:11, roberto <roberto03@gmail.com> wrote:
On Fri, Apr 16, 2010 at 1:26 AM, Edward Cherlin <echerlin@gmail.com> wrote:
On Thu, Apr 15, 2010 at 11:36, roberto <roberto03@gmail.com> wrote:
On Thu, Apr 15, 2010 at 5:52 AM, Edward Cherlin <echerlin@gmail.com> wrote:
I am more interested in reimplementing such examples in Turtle Art, and in having a module to translate to Python automatically. Since TA implements each tile in Python, and the source code is provided, this should be an easy exercise.
i agree;
also, i started this thread since i did not find any *introductory* and rich enough resource a school student can use to learn TA or turtle module or, broadly speaking, turtle programming in Python (if i am wrong, please tell me)
There are books, software modules, and other materials. We can work together on a bibliography, and call on the rich experience of Seymour Papert's Logo group and Alan Kay's Smalltalk group, among others.
Walter Bender and I are working on such things.
if nobody else did something in this regard, i'll be happy to do some work in this direction as soon as the school end, early june;
Late June or July for me. I have a temporary Census job.
What topics are you interested in covering? I'm working on math and Computer Science topics.
well, i am interested in working with students on introductory CS topics; by the way, this will be useful to introduce also basic geometry topics;
We can do a wide range of geometry, including Euclidean and non-Euclidean synthetic geometry, analytic geometry, and graphing functions; data capture; CS topics such as parse trees, control structures, data structures, stacks, cellular automatons, and Turing machines. Then we show older children the Python source, and how to implement their own Python TA tiles, and encourage them to join the TA community and improve it, or to go on to the wider Python and Free Software communities.
after that, the interest of the students will lead their learning, whose directions i cannot predict by now ... where will you publish your tutorial/manual ?
thank you in advance
of course, since my students are very young and with no previous programming experience, i'd like to start with TA
Good choice.
let me know also if anyone is doing something similar, to prevent double work
thank you again
On Wed, Apr 14, 2010 at 10:33, Christian Mascher <christian.mascher@gmx.de> wrote:
roberto wrote:
hello, i found this very famous book "Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)" by Harold Abelson and Andrea diSessa and i was wondering if anyone of the turtle experts has ever rewritten in python the logo examples in the book;
Nobody has answered, so probably not. Nevertheless I think its a good >>>>idea to try this. It will probably turn out to be perfectly feasible to do these examples in Python with the turtle module by Gregor Lingl. And a good exercise too. If you run into problems let us know.
--Christian
i am more interested in the turtle spirit than in the logo language, so i'd like to use python directly along with the book itself
thank you very much in advance -- roberto
-- Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://www.earthtreasury.org/
participants (3)
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Christian Mascher
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Edward Cherlin
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roberto