> I just upgraded fury to 0.4.0 and things seem OK now

Great!

>   is it possible to insert some sort of VTK clipping plane into my scene? 

Yes, but we need to create a function to make it easy. Not so obvious right now.

- Serge K. 


On Tue, Nov 5, 2019 at 4:21 PM Randy Heiland <randy.heiland@gmail.com> wrote:
I just upgraded fury to 0.4.0 and things seem OK now. Thanks for being so responsive! I'm sure I'll have more questions later... actually, what about clipping planes - is it possible to insert some sort of VTK clipping plane into my scene?

Randy

On Tue, Nov 5, 2019 at 4:17 PM Serge K. <skab12@gmail.com> wrote:
Can you give us your vtk version too and the result of the command below? 

python -c "import fury; print(fury.get_info())"

will try to reproduce it.

- Serge K.

On Tue, Nov 5, 2019 at 4:09 PM Randy Heiland <randy.heiland@gmail.com> wrote:
Dang. I was afraid that'd be the case. I'm now getting inconsistent results - sometimes I see some of the spheres (with radius 5), sometimes nothing - attached.

I'm using:
~/git/fury_play$ python
Python 3.6.5 |Anaconda, Inc.| (default, Apr 26 2018, 08:42:37)
[GCC 4.2.1 Compatible Clang 4.0.1 (tags/RELEASE_401/final)] on darwin

and:
In [5]: fury.__version__
Out[5]: '0.3.0'

On Tue, Nov 5, 2019 at 3:51 PM Serge K. <skab12@gmail.com> wrote:
Hi Randy,

As you can see below,  your script works well in my case. So maybe I misunderstood your question or I do not see what is wrong.

- Serge K.



On Tue, Nov 5, 2019 at 3:43 PM Randy Heiland <randy.heiland@gmail.com> wrote:
Hi,

I've attached a script that I use to render packed spheres. When I use "box_radius = 3.0", they render as expected. But using "box_radius = 5.0", I don't see any spheres. Am I misusing the scene rendering commands at the end? Something else?

thanks!
Randy

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