This is how I always do it:
2010/3/1 Charles R Harris <charlesr.harris@gmail.com>:
> On Sun, Feb 28, 2010 at 7:58 PM, Ian Mallett <geometrian@gmail.com> wrote:
>> Excellent--and a 3D rotation matrix is 3x3--so the list can remain n*3.When you want to rotate a ndarray "list" of vectors:
>> Now the question is how to apply a rotation matrix to the array of vec3?
>
> It looks like you want something like
>
> res = dot(vec, rot) + tran
>
> You can avoid an extra copy being made by separating the parts
>
> res = dot(vec, rot)
> res += tran
>
> where I've used arrays, not matrices. Note that the rotation matrix
> multiplies every vector in the array.
>>> a.shape
(N, 3)
>>> a
[[1., 2., 3. ]
[4., 5., 6. ]]
by some rotation matrix:
>>> rotation_matrix.shape
(3, 3)
where each row of the rotation_matrix represents one vector of the
rotation target basis, expressed in the basis of the original system,
you can do this by writing:
>>> numpy.dot(a, rotations_matrix) ,
as Chuck pointed out.
This gives you the rotated vectors in an ndarray "list" again:
>>> numpy.dot(a, rotation_matrix).shape
(N, 3)
This is just somewhat more in detail what Chuck already stated
> Note that the rotation matrixmy 2 cents,
> multiplies every vector in the array.
Friedrich
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