The best practice is to use a SeedSequence to spawn child SeedSequences, and then to use these children to initialize your generators or bit generators.
from numpy.random import SeedSequence, Generator, PCG64, default_rng
entropy = 382193877439745928479635728
seed_seq = SeedSequence(entropy)
NUM_STREAMS = 2**15
children = seed_seq.spawn(NUM_STREAMS)
# if you want the current best bit generator, which may change
rngs = [default_rng(child) for child in children]
# If you want the most control across version, set the bit generator
# this uses PCG64, which is the current default. Each bit generator needs to be wrapped in a generator
rngs = [Generator(PCG64(child)) for child in children]
I guess something is wrong with the docs, what can we do to make this page more discoverable?