In order to make sure all my random number generators have good independence, it is a good practice to use a single shared instance (because it is already known to have good properties). A less-desirable alternative is to used rng's seeded with different starting states - in this case the independence properties are not generally known. So I have some fairly deeply nested data structures (classes) that somewhere contain a reference to a RandomState object. I need to be able to clone these data structures, producing new independent copies, but I want the RandomState part to be the shared, singleton rs object. In python, no problem: --- from numpy.random import RandomState class shared_random_state (RandomState): def __init__ (self, rs): RandomState.__init__(self, rs) def __deepcopy__ (self, memo): return self --- Now I can copy.deepcopy the data structures, but the randomstate part is shared. I just use rs = shared_random_state (random.RandomState(0)) and provide this rs to all my other objects. Pretty nice! -- Those who fail to understand recursion are doomed to repeat it
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Neal Becker