ANN: Paranoia 1.3 released (OO rewrite)
Paranoia 1.3 has been released! What is it? ======== Paranoia 1.3 is a port to Python from C of the old "paranoia" console game that used to be distributed with the bsd-games package, but has long since been removed. I ported this from C to Python as an exercise in learning Python and because I was suffering a serious bout of boredom and nostalgia. Paranoia is based on the role playing game, by the same name, that was very popular amoung a certain set during the 1980's and is making a resurgance today. Note that this release is as identical to the oringal game as I could make it within reason. I'm not a C coder, so I may have missed some functionality, but I don't think so. If you notice any errors or have any suggestions on cleaning up the Python code, please feel free to contact me. Where can I get it? ============== paranoia.py and the original c code that it is based on are currently avaliable from: http://homepage.mac.com/spkane/python/ # HISTORY # ======= # # 1.3 - 11 Jan 2005 # + Massive Object Oriented re-working done by: Steven Bethard # + A few nice changes from Scott David Daniels # # 1.2.1 - 10 Jan 2005 # + Greatly improved next_page method based on code from Andy Gimblett - http://www.cs.swan.ac.uk/~csandy/ # # 1.2 - 03 Jan 2005 # + Initially started porting application Trust no one! Keep your laser handy! The Computer is your friend!
participants (1)
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Sean P. Kane