April 21, 2020
6:27 a.m.
On 21/04/20 10:23 am, Eric Snow wrote:
with the current spec channels get automatically closed sooner, effectively as soon as all wrapping objects *that were used* are garbage collected (or released).
Maybe I'm missing something, but just because an object hasn't been used *yet* doesn't mean it isn't going to be used in the future, so isn't this wildly wrong? -- Greg