
1 Nov
2006
1 Nov
'06
7:53 a.m.
Terry Reedy wrote:
I believe that at present PyGame can only work with external images that it is programmed to know how to import. My guess is that if image source program X (such as PIL) described its data layout in a way that NumPy could read and act on, the import/copy step could be eliminated.
I wish you all stopped using PIL as an example in this discussion; for PIL 2, I'm moving towards an entirely opaque data model, with a "data view"-style client API.
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