On Mon, Nov 23, 2020, 2:58 PM Ethan Furman 
 >>          if isinstance(node, StringNode):
 >>              return node.value
 >>          elif isinstance(node, NumberNode):
 >>              return float(node.value)
 >>          elif isinstance(node, ListNode):
 >>              return [process_node(child_node) for child_node in node.children]
 >>          elif isinstance(node, DictNode):
 >>              return {key: process_node(child_node) for key, child_node in node.children}
 >>          else:
 >>              raise Exception('Unexpected node')
 >
 > You don't need the "else".

Without the "else" errors will pass silently.

Not in the particular example. It can just be a bunch of ifs, each of which returns something. The last line of the function can be raise.

Obviously, epic and else are very important in general. I think I wouldn't use any for that particular code though.