Do releases really have to be such big productions? A recent ACM article by Tom Limoncelli[1] reminded me that we're doing releases the old-fashioned way -- infrequently, and with lots of manual labor. Maybe we could (eventually) try to strive for a lighter-weight, more automated release process?
https://lwn.net/Articles/640181/I won't summarize his comments here, as Jake already did that for us ;-)