>> Another example. I can totally remove the variable i, just using the
>> stack, so a debugger (or, in general, having the tracing enabled)
>> cannot even find something to change about it.
Ethan> Debugging is challenging enough as it is -- why would you want to
Ethan> make it even more difficult?
I don't know. Maybe he wants his program to run faster.
If you use print statements for the bulk of your debugging (many people do),
unrolling loops doesn't affect your debugging ability.