
On 3/28/2014 12:45 PM, Josiah Carlson wrote:
If it makes you feel any better, I spent an hour this morning building a 2-function API for Linux and Windows, both tested, not using ctypes, and not even using any part of asyncio (the Windows bits are in msvcrt and _winapi). It works in Python 3.3+. You can see it here: http://pastebin.com/0LpyQtU5
Thank you. The docs gave me the impression that I could simply write proc.stdin and read proc.stdout. I failed with even a simple echo server (on Windows) and your code suggests why. So it does not get lost, I attached your code to http://bugs.python.org/issue18823 My interest is with Idle. It originally ran user code in the same process as the Shell and Editor code. Then Guido added an option to os.spawn a separate process and communicate through a socket connection and the option became the default with same process (requested by -N on the command line) as a backup option. 3.2 switched to using subprocess, but still with a socket. The problem is that the socket connection intermittently fails. Firewalls are, or at least used to be one possible cause, but there are others -- unknown. (While it works, the suggestion to restart with -N is a mystery to people who have never seen a command line.) This is one of the biggest sources of complaints about Idle. A pipe connection method that always worked on Windows, *x, and Mac would be great in itself and would also allow code simplification by removing the -n option. (Roger Serwy has suggested the latter as having two modes makes patching trickier.) The current socket connection must be non-blocking. Even though the exec loop part of the Shell window waits for a response after sending a user statement, everything else is responsive. One can select text in the window, use the menus, or switch to another window. So Idle definitely needs non-blocking write and read. In my ignorance, I have no idea whether the approach in your code or that in Viktor's code is better. Either way, I will appreciate any help you give, whether by writing, reviewing, or testing, to make communication with subprocesses easier and more dependable. -- Terry Jan Reedy