Re: [Python-Dev] cpython: Issue #14744: Fix compilation on Windows (part 2)

Am 29.05.2012 18:54, schrieb victor.stinner:
All Windows buildbots are still failing the test suite, with an "invalid format string" ValueError, so I assume that is related to your string formatting speedups -- can you please have a look at it before I can tag the alpha? thanks, Georg

Curiously, the 64bit debug windows build cannot run the unittests either. There are crash bugs in the release build and I wanted to repro it using the debug version , but failed. This is likely to be related to the virtualenv changes, perhaps. see http://bugs.python.org/issue14952

On Wed, 30 May 2012 14:03:44 -0000, =?iso-8859-1?Q?Kristj=E1n_Valur_J=F3nsson?= <kristjan@ccpgames.com> wrote:
The "ValueError: Invalid format string" was coming from a broken-on-windows test_calendar test I checked in. It is fixed now and the stable windows buildbots are green. --David

On Wed, May 30, 2012 at 10:46 AM, Kristján Valur Jónsson <kristjan@ccpgames.com> wrote:
Antoine asked about one several weeks ago. I have a Windows 8 x64 machine that I am planning on setting up once I have the time. I'll try to shift things around and get it back into the fleet. The machine used to be the 2008 x64 build slave we had last year.

-----Original Message----- From: Brian Curtin [mailto:brian@python.org] Sent: 30. maí 2012 15:56 To: Kristján Valur Jónsson Cc: python-dev@python.org Subject: Re: [Python-Dev] cpython: Issue #14744: Fix compilation on Windows (part 2) appear to be no x64 buildbots.
Antoine asked about one several weeks ago. I have a Windows 8 x64 machine that I am planning on setting up once I have the time. I'll try to shift things around and get it back into the >fleet.
The machine used to be the 2008 x64 build slave we had last year.
I freely admit to not being a buildbot specialist, haven't touched those things for some years. Hence my perhaps silly question: Why do we need multiple windows machines, since they can cross compile and cross run left right and centre? Virtual PCs can be used to test compatibility with earlier versions. K

On Wed, May 30, 2012 at 3:35 PM, Kristján Valur Jónsson <kristjan@ccpgames.com> wrote:
I don't have the quality of hardware or the knowledge and time to set any of that up, so that's my excuse. I just turn my computer on and write code. When it doesn't work I reboot it. That's the extent of my system administration skills.

Am 30.05.2012 16:03, schrieb Kristján Valur Jónsson:
For alpha4, I don't see that as a blocker (better give the venv stuff testing on all other platforms than to revert it now), but of course it has to be resolved before beta. Here's hoping for a Windows x64 buildbot... Georg

Curiously, the 64bit debug windows build cannot run the unittests either. There are crash bugs in the release build and I wanted to repro it using the debug version , but failed. This is likely to be related to the virtualenv changes, perhaps. see http://bugs.python.org/issue14952

On Wed, 30 May 2012 14:03:44 -0000, =?iso-8859-1?Q?Kristj=E1n_Valur_J=F3nsson?= <kristjan@ccpgames.com> wrote:
The "ValueError: Invalid format string" was coming from a broken-on-windows test_calendar test I checked in. It is fixed now and the stable windows buildbots are green. --David

On Wed, May 30, 2012 at 10:46 AM, Kristján Valur Jónsson <kristjan@ccpgames.com> wrote:
Antoine asked about one several weeks ago. I have a Windows 8 x64 machine that I am planning on setting up once I have the time. I'll try to shift things around and get it back into the fleet. The machine used to be the 2008 x64 build slave we had last year.

-----Original Message----- From: Brian Curtin [mailto:brian@python.org] Sent: 30. maí 2012 15:56 To: Kristján Valur Jónsson Cc: python-dev@python.org Subject: Re: [Python-Dev] cpython: Issue #14744: Fix compilation on Windows (part 2) appear to be no x64 buildbots.
Antoine asked about one several weeks ago. I have a Windows 8 x64 machine that I am planning on setting up once I have the time. I'll try to shift things around and get it back into the >fleet.
The machine used to be the 2008 x64 build slave we had last year.
I freely admit to not being a buildbot specialist, haven't touched those things for some years. Hence my perhaps silly question: Why do we need multiple windows machines, since they can cross compile and cross run left right and centre? Virtual PCs can be used to test compatibility with earlier versions. K

On Wed, May 30, 2012 at 3:35 PM, Kristján Valur Jónsson <kristjan@ccpgames.com> wrote:
I don't have the quality of hardware or the knowledge and time to set any of that up, so that's my excuse. I just turn my computer on and write code. When it doesn't work I reboot it. That's the extent of my system administration skills.

Am 30.05.2012 16:03, schrieb Kristján Valur Jónsson:
For alpha4, I don't see that as a blocker (better give the venv stuff testing on all other platforms than to revert it now), but of course it has to be resolved before beta. Here's hoping for a Windows x64 buildbot... Georg
participants (4)
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Brian Curtin
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Georg Brandl
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Kristján Valur Jónsson
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R. David Murray