On Sun, Oct 30, 2011 at 8:11 PM, Mike Meyer
Any attempt to mutate an object that isn't currently locked will raise an exception. Possibly ValueError, possibly a new exception class just for this purpose. This includes rebinding attributes of objects that aren't locked.
Do you mean that at any time attempting to mutate an unlocked object throws an exception? That would mean that all of my current code is broken. Do you mean, that inside the control of 'locking', you can't mutate an unlocked object? That still breaks lots of code that is safe. You can't use itertools.cycle anymore until that's updated in a completely unnecessary way: def cycle(iterable): # cycle('ABCD') --> A B C D A B C D A B C D ... saved = [] for element in iterable: yield element saved.append(element) *# throws an exception when called on a locked iterable* while saved: for element in saved: yield element I think the semantics of this need to be tightened up. Furthermore, merely *reading* an object that isn't locked can cause problems. This code is not thread-safe: if element in dictionary: return dictionary[element] so you have to decide how much safety you want and what cost we're willing to pay for this. --- Bruce