Le 10/04/2018 à 00:54, Peter O'Connor a écrit :
Kyle, you sounded so reasonable when you were trashing itertools.accumulate (which I now agree is horrible). But then you go and support Serhiy's madness: "smooth_signal = [average for average in [0] for x in signal for average in [(1-decay)*average + decay*x]]" which I agree is clever, but reads more like a riddle than readable code.
Anyway, I continue to stand by:
(y:= f(y, x) for x in iter_x from y=initial_y)
And, if that's not offensive enough, to its extension:
(z, y := f(z, x) -> y for x in iter_x from z=initial_z)
Which carries state "z" forward but only yields "y" at each iteration. (see proposal: https://github.com/petered/peps/blob/master/pep-9999.rst https://github.com/petered/peps/blob/master/pep-9999.rst)
Why am I so obsessed? Because it will allow you to conveniently replace classes with more clean, concise, functional code. People who thought they never needed such a construct may suddenly start finding it indispensable once they get used to it.
How many times have you written something of the form?:
class StatefulThing(object): def __init__(self, initial_state, param_1, param_2): self._param_1= param_1 self._param_2 = param_2 self._state = initial_state def update_and_get_output(self, new_observation): # (or just __call__) self._state = do_some_state_update(self._state, new_observation, self._param_1) output = transform_state_to_output(self._state, self._param_2) return output processor = StatefulThing(initial_state = initial_state, param_1 = 1, param_2 = 4) processed_things = [processor.update_and_get_output(x) for x in x_gen] I've done this many times. Video encoding, robot controllers, neural networks, any iterative machine learning algorithm, and probably lots of things I don't know about - they all tend to have this general form.
Personally I never have to do that very often. But let's say for the sake of the argument there is a class of problem a part of the Python community often solves with this pattern. After all, Python is a versatile language with a very large and diverse user base. First, why a class would be a bad thing ? It's clear, easy to understand, debug and extend. Besides, do_some_state_update and transform_state_to_output may very well be methods. Second, if you really don't want a class, use a coroutine, that's exactly what they are for: def stateful_thing(state, param_1, param_2, output=None): while True: new_observation = yield output state = do_some_state_update(state, new_observation, param_1) output = transform_state_to_output(state, param_2) processor = stateful_thing(1, 1, 4) next(processor) processed_things = [processor.send(x) for x in x_gen] If you have that much of a complex workflow, you really should not make that a one-liner. And before trying to ask for a new syntax in the language, try to solve the problem with the existing tools. I know, I get the frustration. I've been trying to get slicing on generators and inline try/except on this mailing list for years and I've been said no again and again. It's hard. But it's also why Python stayed sane for decades.