
If typing the same variable from the caller to use in the parameter is really too much repetition, you could maybe just do this:
render_template("index.html", ... username="display_name", ... setups="setups", ... **Q("x y z")) ('index.html',) {'username': 'display_name', 'setups': 'setups', 'x': 1, 'y': 2, 'z': 3}
This doesn't work with tools, so I would be very annoyed if I had to work with this. An IDE friendly implementation can be found here: https://github.com/alexmojaki/sorcery#dict_of https://github.com/alexmojaki/sorcery/blob/master/sorcery/spells.py#L245 https://github.com/alexmojaki/sorcery/blob/master/sorcery/spells.py#L515 Despite having written these, I've never actually used them. Such magic would not be OK at work or in a library. But I've wanted to use them so many times, and a method blessed by the Python language and community would be so great.