Yet another idea that some of you will find strange. It is a parallel Python development process. It doesn't affect or replace current practice, so nobody gets hurt. It is also about open process, where openness means transparency (eliminate hidden communication), inclusiveness (eliminate exclusive rights and privileges) and accessibility (eliminate awkward practices and poor user experience). The idea is to split development of Python into two weeks cycle. Every two weeks is "iteration". Iteration consists of phases: 1. Planning (one, two days) 2. Execution 3. Testing 4. Demo 5. Retrospective Some of you, who familiar with concept of "sprint" and know something about "agile" buzzwords will find this idea familiar. In fact, this is borrowed from some of the best practices of working with remote teams who use this methodology. (Planning) So, during these the first, planning phase, people, who'd like to participate - choose what should be implemented in this iteration. For that there should be a list of things to be done. This list is called "backlog". People collaboratively estimate complexity and sort the things by priority. (Execution) You take a thing from backlog, mark that you're working on it, so that other people who are also interested can find you. If you need help, you split the thing into subtasks and make these tasks open for people to find and jump in. (Testing) This is a phase when work done is compared with actual thing description. Sometimes this leads to new insights, new ideas, new bugs and more work to be done in subsequent iteration. Sometimes it appears that during execution the thing completely diverged from what was originally planned. (Demo) Demonstration of the things done. Record progress, give credits and close mark things in backlog as done. Demo is made for broader community that just for a list of participants. (Retrospective) This is an important phase that is dedicated to gathering and processing feedback to improve the iteration loop. Every person reports what he/she liked and disliked, what was the % of overall fun. Then some things and ideas are being born from the feedback - what can be improved - being it tools, interaction with people or some other things that get in the way. -- anatoly t.
participants (16)
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Amber Yust
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anatoly techtonik
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Andrew Barnert
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Ben Finney
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C. Titus Brown
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Chris Angelico
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Ethan Furman
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Georg Brandl
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Haoyi Li
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Mark Lawrence
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Nick Coghlan
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Oleg Broytman
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Stephen J. Turnbull
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Tal Einat
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Terry Reedy
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Zachary Ware