On 09/12/2010 7:54 PM, Tribble, Brett wrote:
Maya works fine with python.net.
We use it all the time. Just remember that Maya is very
particular as to how it handles multithreading, raising
events, and the like. There is some info in the Maya
Python SDK regarding how to deal with Python threading
and Maya, and it seems to work with .NET callbacks as
well. I've found that is seems best to add a flag to
your .NET assembly that enables/disable events so that
you can shut them off quickly before you end up with
stacked event callbacks and resulting Maya crashes. If
you're not raising events that percolate into Maya, then
you probably don't need to worry about this.
-----Original Message-----
From: pythondotnet-bounces+btribble=ea.com@python.org
[mailto:pythondotnet-bounces+btribble=ea.com@python.org]
On Behalf Of Laszlo Sebo
Sent: Thursday, December 09, 2010 12:06 PM
To: pythondotnet@python.org
Subject: Re: [Python.NET] building on linux, mono 2.8.1
> Sadly, our other target, Maya, seems to be
linking python
statically... So I hope i can figure out how to get this
integrated
somehow...
Actually, scratch that. It seems like it has it's own
.so as well. Time
for some testing....
cheers,
laszlo
_________________________________________________
Python.NET mailing list - PythonDotNet@python.org
http://mail.python.org/mailman/listinfo/pythondotnet
_________________________________________________
Python.NET mailing list -
PythonDotNet@python.org
http://mail.python.org/mailman/listinfo/pythondotnet