Great. Thanks to both of you. I have implemented a video viewer using visvis that works very similarly to opencv (including registering key presses). I'll submit a PR in the next couple of days to see if anyone is interested in including it in skimage.
I used WX to display frames from a video within my GUIs, it works well:2013/2/1 Almar Klein <almar...@gmail.com>You could do it with OpenGl, although it wouldn't be straightforward. You can also do it in visvis (which uses OpenGl). Here's some untested code that would do this:import visvis as vvvv.clf() # Clear figure (or create a new figure)tex = vv.imshow(first_frame)while video_not_ended:tex.SetData(next_frame)time.sleep(1.0/framerate)vv.processEvents()- Almar--On 30 January 2013 22:07, Colin Lea <coli...@gmail.com> wrote:For a long time now I've kept OpenCV in my vision stack primarily for displaying videos. I'm trying to get rid of it as a dependence for use on a secure remote server which I don't have unfettered access to.So I'm wondering, how do other people display videos? I see that PyGame is another option. Does anyone use that? By displaying videos essentially I just mean showing streams of images (not necessary from a video file).If nobody else has a solution other than to use OpenCV, would it be of interest to implement something (either using PyGame or otherwise) for skimage?--
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