Hi Matt, Fair enough. I was just surprised.
canvas.swf is a small Flash file (movie?) that supports the nevow.canvas module. nevow.canvas allows the server to actively draw on the canvas in the browser. canvas.swf also sends user events (mouse clicks etc) back to the server.
I believe divmod are using canvas in Quotient to render "real-time" performance graphs, or something like that.
Get Nevow from svn trunk and have a look.
I will, I was able to get an idea of what twisted is from the site, but wasn't quite sure what nevow or a couple of the other projects are. I will take a look at whatever examples are there(and continue to lurk in order to learn more about the projects). Certainly there seems to be a lot of interesting-to-awesome stuff going on.
What would your desires be along these lines?
I'm not sure what you mean by this? Personally, I would like canvas to keep out of the way ... until I need it. Fortunately, that's exactly how it is already.
Ha Ha, yes. I just meant that I could imagine Donovan's fustration with having to use the flash ide just to compile a file and that by knowing more what was needed, that I could look into it. It sounds like kinetic fusion is currently all that's needed, but I asked in case there are other similar problems somewhere that would be nice to have solved. Thank you for your answer. I was really just wierded out by that. But it all makes sense now. -Cort