As I understand it, socket.io is a browser-side library that uses any of a number of technologies, depending on its environment, to communicate with the server. SSE, Websockets, and long polling are all on the list. Last I looked, though, I didn't see any support for the negotiation of which of these protocols to use with a Twisted server. If that's changed, I'd certainly be interested! Dustin On Sat, Jan 25, 2014 at 1:42 PM, Andrew Francis <andrewfr_ice@yahoo.com> wrote:
Hi:
I searched the archive but couldn't find an answer so here goes: I am also new to all this
I need to write a server that receives socket.io requests. I see Twisted has support for WebSocket. I also see that the Tornado2 socket.io is used alongside Twisted (I didn't know that this was possible). I read that socket.io uses WebSocket whenever possible. I have just started to look at the js implementation of socket.io and the specification. I am trying to gauge how hard is it to write a socket.io protocol/handler. Am I barking up the wrong tree? Or do I really need to learn Tornado?
Cheers, Andrew
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