April 10, 2005
3:17 p.m.
On Sun, 2005-04-10 at 18:08 +0300, Tommi Virtanen wrote:
Adrian Libotean wrote:
Now the problem I faced is that from the examples I found on the web (http://twisted.sourceforge.net/TwistedDocs-1.1.0/howto/udp.html), for multicast UDP messages, are done using listenUDP on both sides (server and client) and this approach is not good for me because I need a non-blocking communication mechanism on the client-side.
Sounds _very_ much like you have misunderstood something. Twisted functionality is almost without exception non-blocking. Please re-read and try to ask a more specific question.
Also note those docs are *very* out of date - multicast uses listenMulticast these days. Other than that it's mostly identical though.