
On Sun, 18 Mar 2001, Nick Moffitt wrote:
Is there any push to port the inform library over to twisted-python in its entirety? It strikes me that the current "ruins" demo is lacking in many features simply because the library is so spare (for instance, "get all" is not implemented).
Currently there is no such push, because Inform's library is conceptually single-player only (this is evidenced by the amount of global state that it maintains, how the player is treated as a facet of the world rather than just another object, etc). However, if you're interested in seeing inform-like functionality implemented, we'd love to integrate such a thing. Even better if you can make it more multi-player aware.
I'm interested in this largely because Inform is non-free software, and I'd like to get back into writing interactive fiction. Inform itself was never more than just a simple bytecode compiler and object system, while the library was its true benefit.
We do have plans for a twisted reality standard library, but they are haphazard at this point. Look in twisted/library/ for what we've done so far. ______ __ __ _____ _ _ | ____ | \_/ |_____] |_____| |_____| |_____ | | | | @ t w i s t e d m a t r i x . c o m http://www.twistedmatrix.com/~glyph/