I'm glad you brought this up, because it was
indeed lost. Our volunteer success-page editor withdrew from the position some time ago but nobody updated the alias to point at a different address. Thanks to your mention though I was able to pull the message out of the trash and post your story on https://twistedmatrix.com/trac/wiki/SuccessStories#ZONTOnline
Thanks so much for letting us know about your success with Twisted!
P.S.: Do you have your own success story? Please contact email@example.com
- it's always nice to hear from users, and now that address actually goes somewhere, oops!
Battlehouse creates and operates massively-multiplayer strategy games for browser and desktop platforms. Our most popular titles are nearly 10 years old and have served over 4 million users.
Twisted plays an important role in our Python-based server stack. We use Twisted to handle many protocols including HTTP, WebSockets, and SQL. The asynchronous coroutine model helps us deliver low-latency gameplay without adding too much complexity to the codebase. Across 10 years of continuous evolution, Twisted has proven to be the most stable, well-documented, and flexible low-level networking library for Python.
-- Dan Maas, CTO, Battlehouse Games
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