>
> Be Well
> Anthony
>
>
> On Tue, Sep 11, 2012 at 1:07 PM, Anthony Scopatz <
scopatz@gmail.com> wrote:
>>
>> On Mon, Sep 10, 2012 at 2:18 PM, Matthew Turk <
matthewturk@gmail.com>
>> wrote:
>>>
>>> Hi Anthony,
>>>
>>> Sorry for the delay in replying. I'm still pondering the right way to
>>> handle things that are specific to coordinate-systems. There are a
>>> handful:
>>>
>>> * Pixelization
>>> * Ray tracing (single ray, ortho and non-ortho)
>>> * Volume rendering
>>> * Ghost zone generation (interpolation, specifically)
>>>
>>> There are probably others, too. For ray-tracing I could see value in
>>> either supplying alternate subclasses of YTDataContainer objects or in
>>> abstracting out the bare minimum of routines necessary and putting
>>> those in coordinate_handler.
>>
>>
>> If we decide to go down the alternate subclasses route, the
>> coordinate_handlers
>> should have references back to the appropriate YTDataContainers. This
>> might
>> be the most modular solution...
>>
>> [snip]
>>
>>>
>>> >
>>> > The first question I have is that the rays, unless they begin
>>> > or end on a cell boundary, do not include the start or stop
>>> > points. This seems like the correct behavior to me, but is
>>> > this consistent with the rest of yt?
>>>
>>> Hmm, in the past we'd allowed rays that started inside cells to
>>> reflect the partial traversal that entails. I don't think modifying
>>> this behavior should be too big a deal, but that's a refinement for
>>> later.
>>
>>
>> Well, the rays can start from wherever. It is just that initial and final
>> segment may or may not be included in the return values. This should
>> be easy to fix but I agree isn't a high priority for the moment.
>>
>>>
>>> > The second, weirder point is as follows. For 2D R,Z data,
>>> > the cell crossings that are calculated *should* be rotationally
>>> > invariant. Take p1 and p2 to be two points in r, z, theta s.t.:
>>> >
>>> > p1 = (r1, z1, theta1)
>>> > p2 = (r2, z2, theta2)
>>> >
>>> > Then the ray should pass through the same cells if instead
>>> > we take q1 and q2 as:
>>> >
>>> > q1 = (r1, z1, theta1 + dtheta)
>>> > q2 = (r2, z2, theta2 + dtheta)
>>> >
>>> > for any constant dtheta and r1, z1, theta1, r2, z2, and theta2
>>> > at the same values in p1 and p2. However, this does not seem
>>> > to be the case. Play around in the notebook and you'll see what
>>> > I mean.
>>>
>>> I am also getting this result, which I agree is weird for this data.
>>> It should be invariant. My only thought is that perhaps there's an
>>> issue of rotational invariance we didn't think about when we designed
>>> the system initially. One thought is that the boundary conditions are
>>> *necessarily* important for this data, since a chord running through
>>> the concentric circles that constitute the cells will potentially run
>>> outside 0..2pi unless BCs are taken into effect. This is particularly
>>> true because the initial theta that all of these are set to is pi
>>> (since left edge is 0, right edge is 2pi). I think this would
>>> correlate with a maximum difference at 0 or 2pi and a minimum
>>> difference at pi for the initial theta that gets perturbed. Does that
>>> make sense?
>>
>>
>> That does make sense. Another, related issue may be that perhaps
>> the intersection code with respect to theta may only be valid for
>> small dtheta. This is something else to look into...
>>
>> [snip]
>>
>>> > I don't think either of the above are deal breakers, but I would like
>>> > to
>>> > hear other people's thoughts. I will work on integrating this with the
>>> > rest of yt-3.0 next week.
>>>
>>> Awesome! Perhaps we should have a discussion here about how best to
>>> organize coordinate handlers. I can lead that, if you'd like.
>>
>>
>> I would prefer if you lead that discussion as you know the code base much
>> better than I do ;). Thanks!
>>
>> Be Well
>> Anthony
>>
>>>
>>>
>>> -Matt
>>>
>>> >
>>> > Be Well
>>> > Anthony
>>> >
>>> > 1.
>>> >
>>> >
https://bitbucket.org/MatthewTurk/yt.milestones/raw/7d64152de2e1/cylindrical_rays2.ipynb
>>> >
>>> >
>>> > _______________________________________________
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>>> >
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>>> >
http://lists.spacepope.org/listinfo.cgi/yt-dev-spacepope.org
>>> >
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>>
>>
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