Hi all,
I'm curious what people think about switching the default camera lens from "plane-parallel" to "perspective".
Perspective cameras are more intuitive - it makes sense to talk about a camera position and orientation, since all the rays originate from a single point.
The last time this came up, the major concern was that perspective renders were not as performant as plane-parallel renders.
Today Kacper submitted a PR that substantially improves the performance of the perspective camera:
If we benchmark and find that the plane-parallel camera is competitive with the plane-parallel camera in terms of speed, would it be ok to switch to perspective for the default camera?
-Nathan