It's come time to start moving stuff into the trunk, as opposed to just being in mercurial. This means the trunk will become a faster moving target. Bug fixes need to be committed to both yt-1.5 and yt if they are to be made.
The following things will be moved into trunk:
* Integer covering grids replacing standard covering grids; smoothed integer covering grids are not ready, so they will default back to floating point math. * Fixed resolution projections * Next-generation GUI including inline VTK support.
Additionally, I will be targeting the hierarchy optimization more heavily as well as a generalization of the floating point type used for baryon fields and positioning.
Documentation is proceeding apace, and I have constructed most of a cookbook, which I will be properly presenting later this weekend.