Issue #1324: Shouldn't need to demote 2nd order tets in CartesianCoordinateHandler.pixelize (yt_analysis/yt)
Feb. 16, 2017
6:59 p.m.
New issue 1324: Shouldn't need to demote 2nd order tets in CartesianCoordinateHandler.pixelize https://bitbucket.org/yt_analysis/yt/issues/1324/shouldnt-need-to-demote-2nd... Alexander Lindsay: Hypothetically, #2401 should make it so we don't have to demote second order tets when slicing through a 3D mesh, e.g. this check: `elif field_data.shape[1] == 10` should be removable. I would like to test this first though.
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Alexander Lindsay