[BangPypers] [fsug-tvm] Re: Guess me python game

ashok raavi ashok.raavi at gmail.com
Fri Oct 16 09:04:48 CEST 2009


On Fri, Oct 16, 2009 at 12:09 PM, Anand Balachandran Pillai <
abpillai at gmail.com> wrote:

>
>
> On Thu, Oct 15, 2009 at 1:58 PM, Aneesh A <aneesh.nl at gmail.com> wrote:
>
>> Find the new edition with some bug fixes and enhancements
>> 2009-10-15  Aneesh  <aneesh.nl at gmail.com>
>>
>>  * Added clearscreen function.
>>  * Fixed : Once the high scores are cleared and tried to view the high
>> scores,
>>  the IO error is shown.
>>  * Added Copying
>>  * Fixed : After clearing the high scores, and playing the game for a
>> win.No highscores is shown.
>>  * Removed GNU/Linux specific code. Now multi platform.
>>
>
>  Not bad at all.. Btw I suggest these fixes in next version.
>
>  1. Don't print the number on the screen before play starts :D
>  2. Give a range of numbers or the maximum number. It looks like
>     100, but you are not telling.
>
>  Once you get it correct,  I suggest you learn pyglet to do it
> as a "real game". There was a nice presentation of pyglet in
>  PyCon India, which you can use as a guide.
>

line 116,
      highscore = [score, name, i + 1, getlevel(chance)]
has to be
     highscore = [score, name, i, getlevel(chance)]

you are increasing the chance even when the guess the correct.

>
>
>>
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>
>
> --
> --Anand
>
>
>
>
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-- 
ashok raavi
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