[Baypiggies] Resizing an image?
p at ulmcnett.com
Wed Feb 17 00:52:38 CET 2010
On 2/16/10 1:40 PM, Ned Deily wrote:
> If you are building an app for distribution to a mix of OS X systems,
> you should definitely stick to building on 10.5 rather than 10.6 for the
> time being if you can, especially if you are using py2app. There are
> still many more potential gotchas on 10.6, primarily as a result of the
> move to 64-bit as default. You can make it work and, over time, the
> rough edges will get fixed but, for now, sticking with 10.5 will
> undoubtedly be easier.
Thanks for the MacPorts information. I'll definitely check it out.
But, more importantly, thanks for the encouragement to stick with what I'm doing! :)
On one hand, I'm feeling a bit conservative in my approach (still on Python 2.5.4
even, because of problems with wxPython moving forward still), but I have a reliable
way to build my app for all modern Windows flavors, all current OS X flavors
(10.4-10.6), and at least Ubuntu Linux.
I run OS X 10.5 as my host OS, and Ubuntu/Vista as VM's for building on those
platforms. All on my MacBook for maximum portability. I do all my development on this
little MacBook with this little screen. Works well for me so I can relocate around
the home office when the kids get too loud around my current location.
I can easily install different guest VM's for Windows and Linux. Unfortunately, I
can't easily install different Mac OS versions on the same machine (well, I could set
them up on different partitions I guess but rebooting is a pain) so testing Mac
deployments is harder/more expensive than it needs to be.
I now have clients using my desktop app (Dabo-based) on Windows, Mac, and Linux,
whereas just 6 months ago all my clients were on Windows. It is definitely hairy
keeping up with deployment issues on all the versions of all the platforms I need to
Deployment is the big headache of desktop apps.
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