[Baypiggies] Resizing an image?

Paul McNett p at ulmcnett.com
Wed Feb 17 00:52:38 CET 2010

On 2/16/10 1:40 PM, Ned Deily wrote:
> If you are building an app for distribution to a mix of OS X systems,
> you should definitely stick to building on 10.5 rather than 10.6 for the
> time being if you can, especially if you are using py2app.  There are
> still many more potential gotchas on 10.6, primarily as a result of the
> move to 64-bit as default.  You can make it work and, over time, the
> rough edges will get fixed but, for now, sticking with 10.5 will
> undoubtedly be easier.

Thanks for the MacPorts information. I'll definitely check it out.

But, more importantly, thanks for the encouragement to stick with what I'm doing! :) 
  On one hand, I'm feeling a bit conservative in my approach (still on Python 2.5.4 
even, because of problems with wxPython moving forward still), but I have a reliable 
way to build my app for all modern Windows flavors, all current OS X flavors 
(10.4-10.6), and at least Ubuntu Linux.

I run OS X 10.5 as my host OS, and Ubuntu/Vista as VM's for building on those 
platforms. All on my MacBook for maximum portability. I do all my development on this 
little MacBook with this little screen. Works well for me so I can relocate around 
the home office when the kids get too loud around my current location.

I can easily install different guest VM's for Windows and Linux. Unfortunately, I 
can't easily install different Mac OS versions on the same machine (well, I could set 
them up on different partitions I guess but rebooting is a pain) so testing Mac 
deployments is harder/more expensive than it needs to be.

I now have clients using my desktop app (Dabo-based) on Windows, Mac, and Linux, 
whereas just 6 months ago all my clients were on Windows. It is definitely hairy 
keeping up with deployment issues on all the versions of all the platforms I need to 

Deployment is the big headache of desktop apps.


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